Wednesday, December 8, 2010
Fallout 3 (Update)
I think this reflects very highly on the game designers because they took the time to set up network upon network of interactions between my character and the non-player characters. If only every game developer went through such trouble to make sure each action had a noticeable effect we'd be overrun with great games.Sure there are the first person shooter games where it only matters that you complete the objectives.
I think it would make most games much better if it really mattered how you completed the objectives. Did you kill people when you didn't have to, did you take tons of damage, or did you throw your squad mates in front as human shields. I like knowing that in some games there are thousands of possible outcomes to make my experience unique, instead of one linear progression.
Posted by MArk at 10:38 PM