Thursday, December 30, 2010

Lightning Reflex

Over the holiday I had the opportunity to play an awesome game, Lightning Reflex. The object of the game is to be the first person to press a button after a light goes from red to green which isn't that much fun until you consider that the slowest or everyone but the fastest player gets electrocuted. It's sort of like Russian Roulette with an electric shock substituted for a bullet. The game is amazingly simple and yet it is always fun after you see 3 people get shocked because you were the fastest.

The one gripe I have with the game is that once you play it on the highest setting a couple of times you become accustomed to the shock. The first time you play though, the controller will fall out of your hand when it happens. Then, over time you get used to it and it just sort of tickles and you can hold on the entire time unflinching. I wish they included a simple way to up the voltage the game produces so that you can emulate a stun gun or taser. I think that game would be much more fun since I've never heard of someone getting acclimated to a taser shock. Just imagine how fun it would be if you could play Russian Roulette with a taser. I also have a feeling that this should be added to every game so whenever you die or lose you get an intense shock.

Tuesday, December 28, 2010

Kakato Otoshi: Weird Game of the Week #2

This one's a little late due to the holidays but weird game of the week #2 is here. Sponsored by Hoola Hoops, Katato Otoshi is a Japanese game involving hitting the high heels off of shoes. Since everything is in Japanese I still don't get the purpose of this game but after seeing the ending I sort understand it.

The link is Here

Friday, December 24, 2010

Assassins Creed II

Over the last few days I've finished Fallout 3 and almost finished my Assassin adventures. Assassins Creed II picks up the story after Desmond's adventure following Altair. In this installment you follow Ezio, an Italian noble during the renaissance who takes over the family business of killing.

This game doesn't suffer the same obvious flaws as the first. The quests aren't as repetitive, the fighting isn't as easy although the enemies still wait to attack you one at a time, and there is now more to the game than just killing targets and acquiring information. The addition of a money system really helps the game in my opinion because you now need to do something to obtain better weapons and armor and there is actually a reason to go find the various treasures hidden throughout Italy. The cities are extremely well crafted and will take some time to explore by themselves.

Tuesday, December 21, 2010

Games to Buy After Christmas

As Christmas approaches, newer games hold their high price as people stock up for the holidays. Once the holidays are over though, people won't be buying as many games and many people will either be returning games they received and played through or have an extra copy of. This will flood the used game market with dozens of potential 5-star games selling for at least $10 below what they sold for a week ago. Here's my list of games to watch in the next couple weeks.

Xbox 360: Forza 3, Call of Duty:Black Ops, Red Dead Redemption, Halo Reach, Assassin's Creed: Brotherhood

Wii: Metroid: Other M, Goldeneye 007, Black Ops, Super Mario Galaxy 2, Kirby's Epic Yarn(kids)

PS3: Black Ops, Brotherhood, Mafia 2, Gran Turismo 5, Red Dead Redemption

Sunday, December 19, 2010

Line Simulator: Weird Game of The Week #1

I'm going to start a new trend here on my blog because I feel like it. Weird game of the week, sponsored this week by Bowl America Incorporated: the leaders in all things bowling. No, they didn't really sponsor this but it's a weird company. This weeks game is Line Simulator, a game in which you take on the role of the 7th person in line to buy a Playstation 4. The premise is simple, make it to the front of the line, how you accomplish that is just going to have to be a surprise.

I got a sneak peak behind the scenes at the Line Simulator offices and they are working are on some breakthrough games including, Stuck in Traffic, Working at the DMV, Long Haul Trucker, and Stamp Collector.

The link to the game is Here. Don't have too much fun.

Friday, December 17, 2010

Fallout 3 (beaten)

Finally beat Fallout 3 after hours of just trying to complete the storyline. It didn't end the way I thought it would. I thought that the game wouldn't let me be the bad guy and I don't understand why I can't keep playing with my character after finishing that last quest. I'll probably create a new character and try to make some different decisions to see how that affects the game. I also want to explore more of the map as I left at least half of it unexplored when I finished.

The game took a decent amount of time to complete just doing the main quest and I'm sure there's not many people out there that just do the main quest and quit a game like Fallout 3. There are at least 5 playthroughs of a game like this. You play through it the first time just doing whatever choices you think are best or the most fun at that moment and don't really care about the consequences of nuking a town or blowing up a super computer government robot. Then the next few playthroughs allow you to create focued character that are more for pure enjoyment of a single aspect of the game. For example I think my next character for Fallout 3 will be strictly a melee fighter. Then you try to create a character that is godlike and can never be killed or a weird looking character that is awful just so you test to see what having full speech and barter stats gets you(nothing). Overall I think Fallout 3 is an awesome buy for the money now that New Vegas has been out for awhile and the used price has come down some. Now I just have to start playing the Assasins Creed II and Mass Effect 2 that are waiting.

One of my favorite parts of Fallout 3

Sunday, December 12, 2010

New Blog Title Picture

Thought I'd spend some time today making a nice picture to replace the old title words. I think it looks okay and I might keep trying to come up with cool ideas to replace it so tell me your thoughts on it if you've got any. Thanks.

Saturday, December 11, 2010

This is Getting Ridiculous

These are just a couple comparisons I made between the game and the actual thing.

Lost Hours

Over the years I have lost hundreds of hours of my life due to forgetting to save games. Just yesterday I lost about 30 minutes forgetting to save while walking across the Fallout 3 map. One of the worst offenders of this is Pokemon, I remember losing dozens of hours when batteries ran out or the on/off switch magically flipped. I don't really have a solution for this problem though since saving all the time would slow down the game and it gets annoying when you have to view loading and autosaving screens over and over. I guess it's just one of those things we have to deal with.

Edit: Looks like gifs work but you have to click them.

Friday, December 10, 2010

Game Controls

Switching through games a lot leads to symptoms of control alzheimer's disease. I just died because of it, which is why I'm writing this. Why do some of the standard controls like jump or the action button have to switch around between different games? Playing one game the jump button is Y while in another it is A will only lead to confusion for the first hour or so of playing where, in the heat of battle, you will inevitably doom yourself with the wrong button. My point with this is why don't the game companies have standard buttons for common actions?

I know what you're thinking, there are standard buttons, the left stick always moves you, the right stick always controls looking, right trigger is always fire or accelerate in racing, left trigger is always aim or brake in racing. But look at those standards, they are universal, and look at how our quality of life has improved. You can pick up any racing game within reason and play it with those controls, why can't other games be like that too.

Wednesday, December 8, 2010

Fallout 3 (Update)

I've been playing more Fallout 3 this week and am still amazed by the choices that the game gives me. I can choose to either help a town or let it be attacked by mutants, I can choose to kill a merchant and take back all the items I've sold, and in one quest I can choose whether or not to detonate an atomic bomb in the town. I've learned the hard way that once you make some of these choices you cannot go back. The characters in other towns will have heard of your evil deeds and will run away from you.

I think this reflects very highly on the game designers because they took the time to set up network upon network of interactions between my character and the non-player characters. If only every game developer went through such trouble to make sure each action had a noticeable effect we'd be overrun with great games.Sure there are the first person shooter games where it only matters that you complete the objectives.

I think it would make most games much better if it really mattered how you completed the objectives. Did you kill people when you didn't have to, did you take tons of damage, or did you throw your squad mates in front as human shields. I like knowing that in some games there are thousands of possible outcomes to make my experience unique, instead of one linear progression.

QWOP - The New Impossible Game

In internet gaming there have been many games that have created with the sole purpose of making you throw your computer out a window. I think QWOP might just take the top spot since no matter what I've tried I cannot get past 15 meters.

The object of the game is simple, run 100 meters, but you have to control the runners legs using the QW and OP keys. That is where it gets a bit tricky. The first dozen times you try the runner convulses and smashes his face. Then you start getting 3-4 meters. Then you become addicted, trying to get your stride down and finish the race. Personally I don't think there is even a finish line. Find out for yourself.

Tuesday, December 7, 2010

The Best Games Are Fun

In this age of better graphics, larger worlds, and longer campaigns, the game industry has lost some of what originally made the games awesome, fun. The most important thing in any game is its ability to draw the users attention and entertain them. Some of my favorite games of all time are from the N64 days when the games had sucky graphics lame voice-overs.

What makes a game fun? I have no idea, I just know when I find it. It must be that je ne sais quoi, that intangible part of a game that gets under your skin and makes you laugh at the pure silliness of it all. I think some game studios have gotten away from producing purely fun games to making it a pissing contest over graphics and realisticness (so I made up a word sue me).

My point with all of this is that sometimes the graphics and gameplay don't really matter in making a great game. One of my favorite games of all time remains Warlords. Play that game with four friends while talking a lot of trash and you can have some of the best times, and the controls amount to three buttons, Left, Right, and Hold. Sometimes it's just about hitting three buttons and getting up in a friends face about it that makes for a good game.

Monday, December 6, 2010

Games as Profitable Business

There is one thing that bothers me about video gaming, and that is the fact that many game companies are only making games for the profit. How much do you think most games can change in a year? The answer is not much, yet every year there are new copies of all the sports franchises. These games rarely ever amount to a complete overhaul of the game but only provide updates to parts they got wrong the last year.

I think that once you purchase a certain game you should be able to get a huge discount on the next years games for at least 3 years or so. If you could buy Madden this year and get the next three as updates to the first at even 75% of the cost then it wouldn't feel like you're being ripped off as they release minor updates year after year and rely on the fact that they have a monopoly on the NFL market and the Madden name.

Sunday, December 5, 2010

Online Multiplayer

I would like to spend some sentences today to go on about what I feel is one of the best gaming inventions in years, online gaming. The best part is that the games never get old, the scenarios never get repeated, the people always trash talk, and you can get your ass kicked by a 12 year old. Nobody buys most games today for the single player, it's just an add on to the sweet multiplayer game the company wants to release.

I'd be willing to bet that 95% of the time spent playing Call of Duty:Black Ops comes from multiplayer. I don't think out of all the games I've played in the past few years ever wanting to play the single player more than the multiplayer. The single player just gets completed as my way of learning the controls before heading out into the virtual world to challenge the anonymous masses. Even then I still never feel prepared for my first couple experiences and get dominated, usually with hilarious results. You can never have as much fun as you do while trash talking an angry 12 year old as he kicks your ass up and down a map. If there's one thing I know it's that as long as people will play online it'll never get old.

Saturday, December 4, 2010


Recently started playing Borderlands with my roommate. The game started out being pretty hard and we wound up dying frequently but after we leveled up a couple of times and got our strategy down we started to dominate. The game has gotten pretty boring and I'm guessing that soon we'll have to increase the difficulty if we're going to continue.

This leads me to my point. Why do video games only have a set number of difficulty levels? Most times there are the standard easy, medium, hard, and insane but why can't there be even more? I know it would take time if they were going to increase the number of guys each level, but they don't have to. All they have to do is allow you to set the hit points of the enemies or the accuracy that they'll have. If they did this, a game could potentially be unbeatable by even the best players. I thought of this because the most fun I always have with games is when I have to struggle to beat a level seemingly hundreds of times before
I have that one beautiful moment of victory. Thanks for reading.

Friday, December 3, 2010

Fallout 3

I just recently purchased Fallout 3 because I've been looking for something to suck up all of my free time. This game is amazing, but everyone who played Oblivion should know that Bethesda makes some awesome games. So far I've spent about 12 hours just walking around the landscape doing random things unrelated to the main quest and not once did I get bored or annoyed at anything major in the game.

The one thing I would like to note is that while the game is awesome, the combat could be better. The VATS targeting system helps greatly when killing enemies and almost makes the game too easy when you can just automatically blow an enemies head off. When you try to play without using the targeting system the game gets much, much harder and a lot less fun as you'll be either running for your life from the tiniest enemies or out of ammo using a baseball bat or lead pipe to kill characters with guns.

So far I think this is definitely in my top 10 games of all time just because I can spend so much time doing absolutely nothing related to the story and feel as though that in itself is a great game.

First Post(About My Blog)

Hello and welcome. This blog will basically be my place to come and rant about some video games, life, and how to have fun through it all. I would like to present my views to random strangers and see if they have any feedback about some of the games I've played and enjoyed, hated, or loved. 

I might as well tell you that most of this blog will not be about gaming but will be about the stupidity I witness on a daily basis and sarcastic comments about how global warming is the least of our worries. 

Thanks for reading this, I hope you will enjoy my upcoming blog posts and if you never visit again or don't even read his far then at least thank you for visiting my page and have a wonderful life.